It would require hundreds of close-up shots to capture the detail that is revealed when zooming, but in this format the user has the added benefit of experiencing a sense of the three-dimensionality of the object. These stills can then be “stitched” together using software such as Object2VR and output as QuickTime or HTML5 movies that allow interaction from the user, who can rotate or zoom in upon the object as desired. This process involves mounting the garment on a mannequin, placing it on a large turntable, lighting it, and taking at least 18 high resolution still photographs at defined intervals of the rotation. Since 2009 I have worked with students at Vassar to create ObjectVRs of clothing from the Drama Department’s collection.
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